I might just preface this by saying that, in the making of eurovision I was on a fast university net connection at Australian National University and was becoming interested in streaming video, and began to compose the frames for the world of multiple streams , so if you can imagine the work is really designed for an imaginary broadband world where you have streams coming down at you. Imagine huge screens making a kind of wall or surface, connected to a fast network with multiple streams coming down, and with the ability to render from the server end on the fly from given parameters choosing from a media database. That is what I was interested in with this work, as a kind of system prototype.

The DVD interface is the Eurovision song contest entries, there are four and then each one launches a sequence featuring the Bergman and Godard cut ups. The work is constructed so that you can begin at any point ie any one of the four sequences, and see them in any order. However I am most happy when the work is played as a single screen video, ie from start to finish. The DVD interactive mode was an experiment. I think that this work is best when the audience is immersed in it, with the interactivity going on in the viewer's mind.

The sound was engineered by Shane Fahey at Megaphon Studios in Sydney. A band called Out of the Hat played along with the projected rough cut of the work then this was mixed by Shane, live mixed I might add, as Megaphon is essentially an analogue studio.

What I wanted to research in this work was narrative, how it functions and can re-function. I was interested in subtitles ­ which in Australia we are using in visual culture and advertising in very interesting ways; in composition; in the logic of the repeat, looking at Warholıs repeating screen prints particularly the disaster series, and using the repeat as an asignifying strategy; and in further exploring video compositing software ­ after effects.

I didnıt set out to use Godard and Bergman, I was using the tapes for tests. I was wanting to make a work somehow to do with what happens when someone is cast out of the group, totally cast out, and the Bergman film has this exact story as one of its subplots.

I am also very interested in artistsı re-use of media . This is the stuff that constitutes the way we think, it directs the way we think and yet to cut it from its proprietry context and make another thing is somewhat illegal --- itıs a grey area. IP is essentially a royalties issue. I make something, you want to re-use it, you pay me. However with advertising, I make something in order for you to remember it. If you do remember it and want to reprocess it, you canıt. And in this world of every moment being videotaped, photographed etc every treasured moment being recorded --- therefore a time when the technical image constitutes the individualıs memory --- in this pay-per-view world youıll have to pay royalties for simply remembering an image, or to remember your own life.

eurovision uses images from the Louvre ­ Ingesı the Turkish Bath, and also all the icons of the madonnas. A while ago the Australian Financial Review was advertising SONY digital cameras saying "go to paris and bring the mona lisa back with you" with a pic of the painting on the screen of a camera. They do allow you to take whatever images you want in the Louvre (no flash) however when you remember that Bill Gates owns the copyright on Louvre images, such generosity takes on a more sinister edge.

In eurovision, I was working with the idea of truth to materials in a digital environment --- what happens when you throw all these elements into the digital, which is why I stick with the use of the poor quality VHS tapes, noise etc

Each channel in eurovision is like a time machine --- my time when I shot the images in Europe in 2000, the time of broadcast of the Eurovision 2000 song contest, the films are from 57 and 67, the tapes haggard after huge usage and wear, the russian space technology images from the 50s/60s are from a television documentary aired in 2000.

Each channel, each time machine media element has its own unique materiality inside the digital equaliser . Deleuze and Guattari consider art to be a time machine, a machine for making thought travel, so here we have a multiplicity of time machines, working in concord.

The work developed out of a parallel technical enquiry into what I could do with the after effects software and a content enquiry into narrative structure, breaking down the Bergman into the subplot of the knave and the woman in the Godard and recombining them (all of which is very possible in the digital editing environment), and using the russian space footage to build a piece which spoke to the European cultural and scientific exports of the fifties and sixties to the cultural periphery, Australia, as seen framed by the now ultimate television event, Eurovision --- the televisual reality that Europe now exports to the world.